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This is the opener of the game, Yup, might as well have said Prepare to Die… This can be primarily attributed to my brief play-time in FTL, an indie-game that brought back the sub-genre into the mainstream, the bone of contention being how as a novice player who does not understand the system one can easily think that the game is stacked against them and is a hopeless chore. It is an RPG, which is a broad genre of which I am a fan but not a fan of roguelike, dungeon crawling, turn based combat built on the framework of dice roll rule-sets with a veneer of minimalist graphics. I expected to play other games in my back-log or my regular multi-player picks, the only reasons to pick up the title was it bagging the PCGamer RPG Game of The Year and receiving similar high praise on sites like Rock, Paper, Shotgun apart from its unique aesthetic. Darkest Dungeon was purchased by me on the last STEAM sale, picking it up to tide over till summer.
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